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Muddy Max

The Mystery of Marsh Creek

ebook
1 of 1 copy available
1 of 1 copy available
"Muddy Max takes that eternal struggle between kids and parents—-whether to play in or stay out of mud puddles—-and turns it into an epic tale full of secrets and superpowers and one very important lesson: Don't eat mud. It's earthworm poop."
—Matthew Holm, co-creator of Babymouse and Squish
"What happens when genius-writer Elizabeth Rusch and super-artist Mike Lawrence get together? A book you won't be able to put down—-or wash off! Not only does Muddy Max ooze adventure, it can also teach all of us something about bravery, science, and earthworm poop."
—Bart King, author of The Big Book of Superheroes and The Big Book of Gross Stuff
Max may be the cleanest middle-school kid in the world—his neat-freak parents make certain of that. But what's behind their mysterious fear of mud? When Max finds himself face-down in a murky puddle, muddy from head to toe, he discovers something amazing: Mud gives him super powers. But there's more going on in Marsh Creek—and in his family—than he could ever imagine. Follow Muddy Max and his friends as they dig through the dirt to solve the mystery of Marsh Creek.
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  • Reviews

    • Publisher's Weekly

      June 9, 2014
      In her first graphic novel, Rusch (Electrical Wizard: How Nikola Tesla Lit Up the World) introduces middle-school student Max Dredge, who discovers that coming into contact with mud gives him superstrength, invisibility, an enhanced intellect, and other abilities. But the more he indulges in this mucky miracle, the more the mud refuses to let him go. Max’s “neat freak” parents, who have forbidden him from getting muddy for this very reason, begin to sense that something is wrong when his behavior becomes increasingly erratic. Meanwhile, Max grows suspicious of what his parents aren’t telling him and traces various clues to a swamp outside town. Despite the potential for a superhero comic built around mud (as evidenced by Paul Grist’s somewhat similar Mudman series), elements of the plot strain an already contrived premise (such as Max’s friend’s implausible technological capabilities, as well as the book’s resolution). Colored in appropriately dull browns and grays, Lawrence’s sequential art tries to play up the story’s goofy sensibility and tone, though the mud itself can read more like watery chocolate than viscous muck. Ages 7–12. Agent: Kelly Sonnack, Andrea Brown Literary Agency. (Aug.)■

    • Kirkus

      May 15, 2014
      Repeated dunks in contaminated mud confer temporary superpowers on a middle schooler in this spotty series opener.Curiosity understandably sparked by the discovery that he can disappear entirely into the thinnest mud puddle and also remain invisible until he washes off, Max sneaks away with nerdy inventor buddy Patrick to the local swamp for some experiments. What he discovers rocks his world: The muck there endows him with superstrength farts and other more useful abilities when slathered on and, well, eaten-but it also turns out to be an increasingly clingy goo with a mind of its own. Moreover, Max isn't the first person to fall into its clutches. The stage is set for a high-pressure double rescue, in which a Ghostbusters-style "demudifier" contrived by Patrick plays a central role. A third schoolmate, Irie, is introduced but, in this episode, not given anything significant to do except spy on the boys, though she does figure on the cover. Lawrence's clean-lined figures portray character and action in easy-to-read ways, but as his panels don't vary much in size, the page design has a mechanical look. Also, judging by the sample pages, the colors are muddy (not in a good way) and too pale to give the waves and splotches of creeping goop any real definition.Not a slick kickoff, but the premise should stick with (if not to) readers well enough to water interest in sequels. (activities) (Graphic fantasy. 10-12)

      COPYRIGHT(2014) Kirkus Reviews, ALL RIGHTS RESERVED.

    • School Library Journal

      August 1, 2014

      Gr 2-6-Despite living in a marsh, Max's parents are obsessed with cleanliness. Only when he is pushed into mud by a bully and discovers that mud gives him superpowers does he understand his soil scientist parents' reasoning. As he learns to use his new abilities, he has some predictable but fun adventures: saving a school bus full of his classmates, defeating a bully, and winning a soccer game. What shines in this engaging graphic novel is the relationships, especially the development of Max's family relationships. The full-color artwork is laid out in a traditional style with a variety of sized panels and page layouts. Similarly, the art itself is not groundbreaking, but very well done and appealing for an elementary school audience. An afterword further elaborates on some of the science of mud and encourages children to try their own experiments. The mix of adventure, humor, likable characters, and strong family dynamics will resonate with kids. Readers will be happy to see the obvious setup for a sequel.-Elizabeth Nicolai, Anchorage Public Library, AK

      Copyright 2014 School Library Journal, LLC Used with permission.

Formats

  • Kindle Book
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  • EPUB ebook

Languages

  • English

Levels

  • Lexile® Measure:210
  • Text Difficulty:1

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